Importing from Escape Room Master
A short explanation on how to migrate a game from Escape Room Master to Drawbridge
Written By Drawbridge Support
Last updated 22 days ago
Below, you can find the full list of Escape Room Master parameters and where you can find their Drawbridge equivalents.
Room
Room Name: Playbook/Details/Name
Default Time Limit: Playbook/Details/Duration
Milliseconds Display: Not natively supported
Number of Clues: Not natively tracked
Enable Time Warp: Always enabled
Live View Text
Clue Label, Time Remaining Label, Communication Box Label, Initial Data Feed Text
Use Hit functions to achieve similar effects.
Success/Failure Text, Live View Theme, Live View Elements, Clue Count Images, Live View Background
Use video features to tailor visual experience to your liking.
Audio
Soundtrack: Playbook/Countdown/Running Audio
Success Audio: Playbook/Countdown/Success Audio
Failed Audio: Playbook/Countdown/Failure Audio
Audio Alert: Playbook/Countdown/Hint Alter
Audio Alert on Clue Send: Always enabled
Audio Alert in Image Clue Send: Always enabled
Audio Alert on Clue Count Change: Not tracked
Mic Biquad Filter: Compatible with out Lifeline speakers
Video
Video Brief: Playbook/Countdown/Briefing Video
Start Timer after Video Brief: Not natively supported
Success Video: Playbook/Countdown/Success Video
Fail Video: Playbook/Countdown/Failure Video
Success Screen after Success Video: Not natively supported
Fail Screen after Fail Video: Not natively supported
Live View Fonts
Hint Font Size: Playbook/Countdown/Hint Text
Leaderboard
Located on the left panel under Hall of Fame
Upload Assets
Uploaded near their respective fields
Puzzles
Uses the Objective system found in Playbook/Objectives